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In , a domino tiling of a region in the is a of the region by dominoes, shapes formed by the union of two meeting edge-to-edge. Equivalently, it is a perfect matching in the formed by placing a vertex at the center of each square of the region and connecting two vertices when they correspond to adjacent squares.


Height functions
For some classes of tilings on a regular grid in two dimensions, it is possible to define a height function associating an integer to the vertices of the grid. For instance, draw a chessboard, fix a node A_0 with height 0, then for any node there is a path from A_0 to it. On this path define the height of each node A_{n+1} (i.e. corners of the squares) to be the height of the previous node A_n plus one if the square on the right of the path from A_n to A_{n+1} is black, and minus one otherwise.

More details can be found in .


Thurston's height condition
describes a test for determining whether a simply-connected region, formed as the union of unit squares in the plane, has a domino tiling. He forms an [[undirected graph]] that has as its vertices the points (''x'',''y'',''z'') in the three-dimensional [[integer lattice]], where each such point is connected to four neighbors: if ''x'' + ''y'' is even, then (''x'',''y'',''z'') is connected to (''x'' + 1,''y'',''z'' + 1), (''x'' − 1,''y'',''z'' + 1), (''x'',''y'' + 1,''z'' − 1), and (''x'',''y'' − 1,''z'' − 1), while if ''x'' + ''y'' is odd, then (''x'',''y'',''z'') is connected to (''x'' + 1,''y'',''z'' − 1), (''x'' − 1,''y'',''z'' − 1), (''x'',''y'' + 1,''z'' + 1), and (''x'',''y'' − 1,''z'' + 1). The boundary of the region, viewed as a sequence of integer points in the (''x'',''y'') plane, lifts uniquely (once a starting height is chosen) to a path in this three-dimensional graph. A necessary condition for this region to be tileable is that this path must close up to form a simple closed curve in three dimensions, however, this condition is not sufficient. Using more careful analysis of the boundary path, Thurston gave a criterion for tileability of a region that was sufficient as well as necessary.
     


Counting tilings of regions
The number of ways to cover an m \times n rectangle with \frac{mn}{2} dominoes, calculated independently by and , is given by \prod_{j=1}^{\lceil\frac{m}{2}\rceil} \prod_{k=1}^{\lceil\frac{n}{2}\rceil} \left ( 4\cos^2 \frac{\pi j}{m + 1} + 4\cos^2 \frac{\pi k}{n + 1} \right ).

When both m and n are odd, the formula correctly reduces to zero possible domino tilings.

A special case occurs when tiling the 2\times n rectangle with n dominoes: the sequence reduces to the Fibonacci sequence.

Another special case happens for squares with m = n = 0, 2, 4, 6, 8, 10, 12, ... is

These numbers can be found by writing them as the of an mn \times mn skew-symmetric matrix whose can be found explicitly. This technique may be applied in many mathematics-related subjects, for example, in the classical, 2-dimensional computation of the dimer-dimer correlator function in statistical mechanics.

The number of tilings of a region is very sensitive to boundary conditions, and can change dramatically with apparently insignificant changes in the shape of the region. This is illustrated by the number of tilings of an of order n, where the number of tilings is 2( n + 1) n/2. If this is replaced by the "augmented Aztec diamond" of order n with 3 long rows in the middle rather than 2, the number of tilings drops to the much smaller number D( n, n), a , which has only exponential rather than super-exponential growth in n. For the "reduced Aztec diamond" of order n with only one long middle row, there is only one tiling.


Tatami
are Japanese floor mats in the shape of a domino (1x2 rectangle). They are used to tile rooms, but with additional rules about how they may be placed. In particular, typically, junctions where three tatami meet are considered auspicious, while junctions where four meet are inauspicious, so a proper tatami tiling is one where only three tatami meet at any corner. The problem of tiling an irregular room by tatami that meet three to a corner is .


Applications in statistical physics
There is a between a periodic domino tiling and a ground state configuration of the fully-frustrated on a two-dimensional periodic lattice. At the ground state, each plaquette of the spin model must contain exactly one frustrated interaction. Therefore, viewing from the , each frustrated edge must be "covered" by a 1x2 rectangle, such that the rectangles span the entire lattice and do not overlap, or a domino tiling of the dual lattice.


See also
  • Gaussian free field, the scaling limit of the height function in the generic situation (e.g., inside the inscribed disk of a large Aztec diamond)
  • Mutilated chessboard problem, a puzzle concerning domino tiling of a 62-square area of a standard 8×8 (or )
  • Statistical mechanics


Notes

Further reading
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